I didn’t realize it was that complicated to change, so thanks for explaining.
The reason I brought it up is because sometimes players (including me) rest our mouse on uneven surfaces like beds or soft areas, so it moves slightly without us noticing and that cancels the teleport. It’s not that I don’t want to stop moving, it’s just that even tiny accidental movements mess it up.
I wasn’t expecting a full system change, just thought maybe it was something small. But if it’s been like this since the start and would be a pain to separate, that makes sense. All good either way just wanted to share the issue from the player side.
The reason I brought it up is because sometimes players (including me) rest our mouse on uneven surfaces like beds or soft areas, so it moves slightly without us noticing and that cancels the teleport. It’s not that I don’t want to stop moving, it’s just that even tiny accidental movements mess it up.
I wasn’t expecting a full system change, just thought maybe it was something small. But if it’s been like this since the start and would be a pain to separate, that makes sense. All good either way just wanted to share the issue from the player side.
